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Almost Human

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Devlog

  • Making changes to the default GB Studio font
    August 21, 2020 by rhebok#font, #gameboy, #studio, #pixel art
    In this devlog I will explain in detail the changes I made to the default font provided with the Sample Project in GB Studio 1.2. Most changes were based on readability but some were aesthetic choices... Continue reading
  • Making of Gameboy limited spacecraft wall tileset
    June 19, 2020 by rhebok#tileset, #pixelart, #gameboy, #limitation, #tile
    (images don't seem to be working for some reason, so refer to the uploaded images in order (hopefully)) Continuing my journey of making a proper Gameboy game in GB Studio, I came across an interesting... Continue reading
  • Remaking the Visual Novel into an Adventure
    June 09, 2020 by rhebok
    I have decided to rework Almost Human, this Gameboy visual novel that I created. In order to get familiar with GB Studio I made up a quick story and pumped all of it into a few scenes and dialogues, c... Continue reading
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